Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The most elegant of Bladesmen become Ice Roamers, and perfect the skill of fighting upon frozen water. It does come at a price, however, for their concentration upon the ice leaves them somewhat less prepared to fight upon other surfaces. Nonetheless, the abundance of icy surfaces in their homeland makes the trade worthwhile.
Évolue à partir de : | Bladesman |
---|---|
Évolue en : | Ice Dancer |
Coût : | 32 |
PV : | 44 |
Mouvement: | 7 |
XP : | 90 |
Niveau: | 2 |
Alignement : | neutre |
ID | Frost Elf Ice Roamer |
Capacités : | tirailleur |
sword tranchant | 5 - 5 corps à corps |
Résistances : | |
---|---|
tranchant | -10% |
perforant | 0% |
contondant | -20% |
feu | 0% |
froid | 40% |
sacré | 0% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | 100 | 20% |
Caverne | 2 | 50% |
Collines | 2 | 60% |
Eau peu profonde | 2 | 30% |
Eau profonde | 100 | 10% |
Forêt | 2 | 50% |
Forêt de champignons | 2 | 50% |
Marais | 2 | 40% |
Montagnes | 2 | 70% |
Mur de caverne | 100 | 100% |
Neige | 1 | 60% |
Prairie | 1 | 60% |
Sable | 3 | 20% |
Village | 1 | 70% |